(
you have to download the Casio Font (13 Ko) to display the programs in HTML ).
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Mégajeu: in this game, you have to
find a random number in a range depending of the difficulty level in less times as
possible. (there is 3 levels of difficulty). The program says wether your number is higher
or smaller.
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Mégajeu2: this game was made by a
friend, but I have done the timer and others things that improve the game. You have to
find the difference of a number with 1000 as quickly as possible.
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Mégajeu3: 2 players. You play each
in turn, moving the cursor on a number. The number reached is added to your score. The
game ends when a player can no more play. (you can't move on an empty place). The players
having the best score wins.
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Mégamine: a minesweeper game. You can choose the mine number. You can put
flags (#) with the [DEL] key (when you think that you are over a mine). You can toggle the
demining mode with [alpha]. To clear a place, hit [EXE]. You can remove a flag with [EXE]
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Boxworld:
to win, you'll have to push the boxes (the
"0") on the locations (the "*"), with the less turns as possible. You
can push a box only on a empty place or on a location. There are 13 levels. (a Java version by me is also available).
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Drugwar:
this game comes from Happy Parrot, and I
have it adapted for cfx-9850G (for the moment it is in French). You incarnate a dealer in
New York. You have to earn the most of money during a month. You can sell and buy
differents drugs. There is also many events (Boss, racket,...).
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Othello: 2 players.You put a piece each in turn. When nobody more
can play, the player who has the most pieces of his color wins the game. When a player
enclose a row, a column or a diagonal with two pieces of his color, all the pieces turn to
the other color. To put a piece, you need to turn a piece (of the other color) at least. A
player can only pass his turn when he can't play.
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4 in a row:
2 players. The players put a piece each in
turn. You choose a column and drop a piece (with [EXE]). The player who aligns 4 pieces of
his color (horizontaly, verticaly or on a diagonal) wins the game. (a Java version by me is
also available on my Java site).
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Nibbles: you control a worm who
grows. You die when you go on a your tile or on a wall. The goal of this game is to stay
alive as longer as possible.
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Tunnel: in this game, you are in a
tunnel and you control the "ship" on the top of the screen. You can slide
horizontaly, and you must avoid the borders of the tunnel. This game runs relatively slow,
but it's difficult to make better.
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The games of this page have all been programed by Lionel Baboud except Megajeu 2 that I have improved (by Jean-Baptiste Paquy, a friend), and Drugwar (by Joakim Knudsen, Happy Parrot).